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Ghost hunter vena f95
Ghost hunter vena f95






ghost hunter vena f95 ghost hunter vena f95

You don’t have to copy and paste anything anymore, this version is a completely separate download incompatible with previous versions.

ghost hunter vena f95

It can take some time if I receive too many requests or if I’m sleeping. IMPORTANT: Since it’s likely you don’t have that link at hand, you can look for it on your email inbox with the words Xeno or VSMG, if you can’t find it or if it’s already expired, send me an email to with a name or an email with which you purchased (or likely could have purchased) it and I’ll reactivate it and send it back to you. If you purchased it through this site, you can download the update with your original purchase link. The updated version is available for purchase on itch.io here:

  • Fully redone and higher resolution CG images.
  • Full engine update (not noticeable for the most part, but better video memory usage and better compatibility with Windows 10).
  • The dev was clearly going for an epic final bossfight but didn't take the time to learn how bullet-hells need to be built in order to support this level of difficulty. You basically need to land the claw's slash animation on her torso for the hit to (maybe) register, and it needs to be immediately after she fires the laser (she is invulnerable as she fades out). The only consistency is that her head and legs are not part of it (but your head is when it comes to the death laser). Her hit box is by far the most irritating and inconsistent part of this. With this strat, I'd say 50% or more of the time she will spawn just enough above you for a claw hit to be possible without being lasered. My personal strategy was to sit at the bottom middle of the battlefield, attack the claws, shift slightly left or right to avoid the ominous ceiling wiggles, and to prep to go up immediately if she spawned in laser mode to my immediate left or right (this is the part where you need luck that she doesn't spawn a few pixels up from the bottom of the screen, or it becomes basically undodgable). It takes 10 hits to win and you need some help from rngesus to make sure she doesn't hit you with a buggy undodgable move, but it is doable. I beat her after cooling down and giving it a couple more tries. It has nothing to do with the gameplay leading up to it, the hitboxes for you and the enemy are unclear and inconsistent, and half of the boss's attacks are unavoidable because you can't see them coming or she spawns on top of you and instantly kills you.Īfter getting a run to hit her 8 times and not winning, I decided to find a better use for my time. However, the final boss is absolutely indefensible trash. This game is quite good from a mechanics standpoint, though it is clear that it was not thoroughly bugtested or playtested to balance encounters or exp growth.








    Ghost hunter vena f95